If like me you have a somewhat eclectic mix of paints then understanding what colours are the same as others in different ranges is very confusing. This is ever more the case when finding the great paint scheme for waiting up your troops to only find it listing the Vallejo paint range.
Fortunately the Internet Elves are always busy seeking solutions and in this case there are various charts and tools available. Most unfortunately (for me at least) focus upon the various Citadel colour interactions compared against each other usually being compared against Vallejo. Fortunately for those like me who have Humbrol, Tamiya, and various craft paints also languishing in your draws there are other tools available.
Wargames@nordalia has an easy to use chart for working out what craft paints align to what Vallejo paints;
Another great tool is available from Silicon Dragons
This is a tool which allows you to put in a specific colour from a range and get all of the nearest colour alternatives from the other ranges.
There is another useful site at;
This does some very clever matching to identify the nearest alternative vendors colour with the least ‘gap’
I’m running a short two week Judge Dredd campaign at the club over the two Wednesdays 11th & 18th February. So far I’ve got 7 players signed up but am hoping for a few more if possible.
We’re using the rules from Warlord Games (as were Mongoose), which offer some very fast thematic games from the Judge Dredd Megacity One universe. There are a whole host of different factions available including;
- The Justice Department (The Judges)
- Brit-Cit Justice Department (the British version of the Megacity One Judges)
- The City-Def (cliche futuristic national guard weekend soldier types)
- Street Gang (classic dark future types),
- Ape Gang (gorillas, chimps and orangutangs – you gotta love it),
- Mobsters (Mafia and such like),
- a Fattie Stampede (the faddishly super fat of the future on the rampage),
- Cursed Earth Desperadoes (muties from the radiated wastelands),
- East Meg Invasion Force (cold war future soviet stereotypes)
- Apocalypse War Resistance Unit (Megacity one mishmash),
- Sky Surfer Gang (street gangs on flying surfboards!),
- Lone Vigilante (gadgetted up super-hero ala Batman type with sidekick),
- Chief Judge Cal’s Retinue (a parody of Caligula Caesar in the future),
- Zombie Horde (future undead types),
- Renegade Robots (Robot rebellion),
- the Angel Gang (badass gang from the wastelands)
- the Dark Judges (seriously messed up Judges from another universe)
- and even a Demonic Cabal (as if what already existed in Megacity One wasn’t enough someone wants to add even more demonic madness to the mix!)
I’ve limited the campaign by restricting the Angel Gang, the Dark Judges, and the Demonic Cabal, but I believe that there should be enough of a choice for most people to be satisfied.
We’ll be starting with 500 point gangs and I’m hoping that we’ll get three games in on the first Wednesday, and likely only 2 games in on the second day due to the gangs growing (hopefully).
Whilst you can probably pick up most of the official stuff cheaper on eBay you can often get fairly good deals on Warlords site;
Alternatively check out Mongoose
Of course you’re not constrained to the official figures and there are a lot of lovely alternatives which could be co-opted into your gangs. I may revisit this in a future posting.
Now that the Germans are in hand I’ve gone back to trying to finish off my American Armoured Rifle platoon.
I need to get the MMGs finished for the Machine Gun section, as well as a few additional riflemen and BARs just in case I was to use the force as an American Rifle platoon.
The figures are all based and base coats applied, so now I need to add the detail and shading (likely to be the old faithful Wilko Dark Oak Quick Dry Acrylic Varnish). After that I’ll just need to unify the various sections through making the base dressing more consistent. I probably ought to make it look similar to the German infantry as well since they’ll likely be used against each other.
Hopefully I’ll get these finished this week, especially since this Friday evening is a painting session.
Photos to follow
I spent a couple of evenings during the week trying to get my WW2 Germans looking decent for the table. I have used them over the last couple of weeks but really let the side down by not having them painted up.
I’m reasonably happy with the end result and they pass the 2 foot wargaming inspection though I may have gone slightly overboard on the tufts and scenic basing.
This should give me at least three sections for my German Rifle platoon with a few heavy weapon options. I’ll need to finish a few more light machine gun teams to be able to consider using them for Panzer Grenadiers.
On the vehicle front I recently experimented with some old Corgi Stuka Hanomags by removing the missile boxes from the side of the vehicle to convert them back to the standard Sdkfz 251Halftrack as the infantry carrier for the infantry. The first attempt was reasonably successful so I’ll probably continue with the remaining three to finish the platoon.
Pictures to follow.