I am running a very short Judge Dredd campaign at the SAD Wargamers over two Wednesdays in February. Given the nature of the game players should be able to get between 2 or 3 games in an evening.
The first day kicked off well with 12 participants playing across 6 tables of ruined urban, Cursed Earth, and Industrial. The mix of gangs was fairly wide with nine different flavours being taken. Unfortunately I forgot to take any photos during the evening so will try and remedy that next time.
- 1 x Renegade Robots
- 1 x East Meg Invasion force
- 2 x Justice Department
- 1 x Ape Gang
- 1 x Street Gang
- 2 x Apocalypse War Resistance Unit
- 2 x City-Def
- 1 x Klegg Invasion force
- 1 x Zombie Horde
the majority of the players were fairly new to the rules (and one completely fresh to miniature wargaming all together). I tried to split the new comers up so that they were either sitting beside or playing against someone who had a basic grasp of the rules. A few of us have played quite a bit in the past but were a bit rusty so the first games were slow. Fortunately subsequent games speeded up significantly as well moved into the campaign.
I do enjoy the games and recommend it to anyone who wants a game which has minimal outlay on figures (many use old Necromunda and Dark Future figures to supplement to Mongoose figures) and most of what you need is contained in the core rules. The new rulebook is a lovely piece of work incorporating both of the old Mongoose JD Miniatures rules and Block War supplement into one hardback book. The presentation is fantastic, I’m just disappointed that the spelling mistakes and awful grammar errors are still present and carried over into the new rulebook.